Website powered by

Anatomy Study/Basemesh

Wanted to practice some overall anatomy. Started this from a Zphere and used Dynamesh pretty much for the entire block-in and primary forms. When refining I Zwraped a base mesh I had with good topology to my dynameshed one and projected all the necessary detail. At the end I worked with layers in order to add some soft assymetry and the veins. Finished by extracting the Displacement maps and applying them on the low res mesh on Maya for better management while rendering with Arnold.